/*
Copyright (C) 2021, NVIDIA CORPORATION. All rights reserved.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef __CAMERAS_H_
#define __CAMERAS_H_

typedef struct bsp_mesh_s bsp_mesh_t;

void vkpt_cameras_init(void);
void vkpt_cameras_shutdown(void);
void vkpt_cameras_load(bsp_mesh_t* wm, const char* map_name);

#endif